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diff --git a/src/video_core/engines/puller.cpp b/src/video_core/engines/puller.cpp
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+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "core/core.h"
+#include "video_core/control/channel_state.h"
+#include "video_core/dma_pusher.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/kepler_compute.h"
+#include "video_core/engines/kepler_memory.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/engines/maxwell_dma.h"
+#include "video_core/engines/puller.h"
+#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
+#include "video_core/rasterizer_interface.h"
+
+namespace Tegra::Engines {
+
+Puller::Puller(GPU& gpu_, MemoryManager& memory_manager_, DmaPusher& dma_pusher_,
+ Control::ChannelState& channel_state_)
+ : gpu{gpu_}, memory_manager{memory_manager_}, dma_pusher{dma_pusher_}, channel_state{
+ channel_state_} {}
+
+Puller::~Puller() = default;
+
+void Puller::ProcessBindMethod(const MethodCall& method_call) {
+ // Bind the current subchannel to the desired engine id.
+ LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
+ method_call.argument);
+ const auto engine_id = static_cast<EngineID>(method_call.argument);
+ bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
+ switch (engine_id) {
+ case EngineID::FERMI_TWOD_A:
+ dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel);
+ break;
+ case EngineID::MAXWELL_B:
+ dma_pusher.BindSubchannel(channel_state.maxwell_3d.get(), method_call.subchannel);
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ dma_pusher.BindSubchannel(channel_state.kepler_compute.get(), method_call.subchannel);
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ dma_pusher.BindSubchannel(channel_state.maxwell_dma.get(), method_call.subchannel);
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ dma_pusher.BindSubchannel(channel_state.kepler_memory.get(), method_call.subchannel);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
+ }
+}
+
+void Puller::ProcessFenceActionMethod() {
+ switch (regs.fence_action.op) {
+ case Puller::FenceOperation::Acquire:
+ // UNIMPLEMENTED_MSG("Channel Scheduling pending.");
+ // WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
+ break;
+ case Puller::FenceOperation::Increment:
+ rasterizer->SignalSyncPoint(regs.fence_action.syncpoint_id);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
+ }
+}
+
+void Puller::ProcessWaitForInterruptMethod() {
+ // TODO(bunnei) ImplementMe
+ LOG_WARNING(HW_GPU, "(STUBBED) called");
+}
+
+void Puller::ProcessSemaphoreTriggerMethod() {
+ const auto semaphoreOperationMask = 0xF;
+ const auto op =
+ static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
+ if (op == GpuSemaphoreOperation::WriteLong) {
+ struct Block {
+ u32 sequence;
+ u32 zeros = 0;
+ u64 timestamp;
+ };
+
+ Block block{};
+ block.sequence = regs.semaphore_sequence;
+ // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
+ // CoreTiming
+ block.timestamp = gpu.GetTicks();
+ memory_manager.WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block, sizeof(block));
+ } else {
+ const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
+ if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
+ (op == GpuSemaphoreOperation::AcquireGequal &&
+ static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
+ (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
+ // Nothing to do in this case
+ } else {
+ regs.acquire_source = true;
+ regs.acquire_value = regs.semaphore_sequence;
+ if (op == GpuSemaphoreOperation::AcquireEqual) {
+ regs.acquire_active = true;
+ regs.acquire_mode = false;
+ } else if (op == GpuSemaphoreOperation::AcquireGequal) {
+ regs.acquire_active = true;
+ regs.acquire_mode = true;
+ } else if (op == GpuSemaphoreOperation::AcquireMask) {
+ // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
+ // semaphore_sequence, gives a non-0 result
+ LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
+ } else {
+ LOG_ERROR(HW_GPU, "Invalid semaphore operation");
+ }
+ }
+ }
+}
+
+void Puller::ProcessSemaphoreRelease() {
+ memory_manager.Write<u32>(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
+}
+
+void Puller::ProcessSemaphoreAcquire() {
+ const u32 word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
+ const auto value = regs.semaphore_acquire;
+ if (word != value) {
+ regs.acquire_active = true;
+ regs.acquire_value = value;
+ // TODO(kemathe73) figure out how to do the acquire_timeout
+ regs.acquire_mode = false;
+ regs.acquire_source = false;
+ }
+}
+
+/// Calls a GPU puller method.
+void Puller::CallPullerMethod(const MethodCall& method_call) {
+ regs.reg_array[method_call.method] = method_call.argument;
+ const auto method = static_cast<BufferMethods>(method_call.method);
+
+ switch (method) {
+ case BufferMethods::BindObject: {
+ ProcessBindMethod(method_call);
+ break;
+ }
+ case BufferMethods::Nop:
+ case BufferMethods::SemaphoreAddressHigh:
+ case BufferMethods::SemaphoreAddressLow:
+ case BufferMethods::SemaphoreSequence:
+ case BufferMethods::UnkCacheFlush:
+ case BufferMethods::WrcacheFlush:
+ case BufferMethods::FenceValue:
+ break;
+ case BufferMethods::RefCnt:
+ rasterizer->SignalReference();
+ break;
+ case BufferMethods::FenceAction:
+ ProcessFenceActionMethod();
+ break;
+ case BufferMethods::WaitForInterrupt:
+ ProcessWaitForInterruptMethod();
+ break;
+ case BufferMethods::SemaphoreTrigger: {
+ ProcessSemaphoreTriggerMethod();
+ break;
+ }
+ case BufferMethods::NotifyIntr: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
+ break;
+ }
+ case BufferMethods::Unk28: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
+ break;
+ }
+ case BufferMethods::SemaphoreAcquire: {
+ ProcessSemaphoreAcquire();
+ break;
+ }
+ case BufferMethods::SemaphoreRelease: {
+ ProcessSemaphoreRelease();
+ break;
+ }
+ case BufferMethods::Yield: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
+ break;
+ }
+ default:
+ LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
+ break;
+ }
+}
+
+/// Calls a GPU engine method.
+void Puller::CallEngineMethod(const MethodCall& method_call) {
+ const EngineID engine = bound_engines[method_call.subchannel];
+
+ switch (engine) {
+ case EngineID::FERMI_TWOD_A:
+ channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::MAXWELL_B:
+ channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine");
+ }
+}
+
+/// Calls a GPU engine multivalue method.
+void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ const EngineID engine = bound_engines[subchannel];
+
+ switch (engine) {
+ case EngineID::FERMI_TWOD_A:
+ channel_state.fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::MAXWELL_B:
+ channel_state.maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ channel_state.kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ channel_state.maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine");
+ }
+}
+
+/// Calls a GPU method.
+void Puller::CallMethod(const MethodCall& method_call) {
+ LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
+ method_call.subchannel);
+
+ ASSERT(method_call.subchannel < bound_engines.size());
+
+ if (ExecuteMethodOnEngine(method_call.method)) {
+ CallEngineMethod(method_call);
+ } else {
+ CallPullerMethod(method_call);
+ }
+}
+
+/// Calls a GPU multivalue method.
+void Puller::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
+
+ ASSERT(subchannel < bound_engines.size());
+
+ if (ExecuteMethodOnEngine(method)) {
+ CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
+ } else {
+ for (std::size_t i = 0; i < amount; i++) {
+ CallPullerMethod(MethodCall{
+ method,
+ base_start[i],
+ subchannel,
+ methods_pending - static_cast<u32>(i),
+ });
+ }
+ }
+}
+
+void Puller::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
+ rasterizer = rasterizer_;
+}
+
+/// Determines where the method should be executed.
+[[nodiscard]] bool Puller::ExecuteMethodOnEngine(u32 method) {
+ const auto buffer_method = static_cast<BufferMethods>(method);
+ return buffer_method >= BufferMethods::NonPullerMethods;
+}
+
+} // namespace Tegra::Engines